Thursday, March 06, 2008

Stalker Songs

Am I the only one that has ever felt like some songs out there are just ... creepy? Well, I don't consider them creepy (as I'm a little bit psycho, but you'll figure that out if you read enough of my posts) but, by strictly sociological standards, these songs are disturbing in the least. I don't have an exhaustive list (who could, given all the indie bands out there started by real psychos?) but here's three or four of the ones that spring immediately to mind:

Every Breath You Take (Police)
Two Steps Behind (Def Leppard)
Surfer Girl (Beach Boys)

Just a little background information, the last one (Surfer Girl) is the song that got me to get off my duff (strictly figuratively) and start this post. I've always wanted to find a list with some of the "best" stalker songs out there. Unfortunately, the people that make the big CD collections would probably have a tough time marketing "The Greatest Stalker Songs of All Time - (Guaranteed to scare the crap out of anyone you love)". Actually, when I see it phrased like that, it seems like a good idea... No? Just me? Alright... well, you get the point. If you can think of any others, let me know...

Saturday, April 16, 2005

Dreams

I tend to be a laid back kind of person. I mean, sure, sometimes even I get angry or annoyed or frustrated with the world around me, but as a general rule I try to be peaceful in my mind. Anyway, I was searching around on the internet today for someone that had a site or something posted about relaxation and surrealism and contedness. But I did not find anything. It seems everyone is looking for answers, or improvement, or a purpose. And for what!? It confuses me. Sometimes I like to just ignore everything, and assume that it's all just the way it's supposed to be. As a favorite Kender of mine once said "it's a problem that will be solved by wiser heads than mine. I'm along for the fun."
Why can't we all just be along for the fun? Why can't even a small percentage of the population be along for the fun?
Suddenly, it occurs to me. A small portion is just along for the fun. But we don't like to make waves or any of that. So we just hide in our little worlds, worried about everyone else stressing so much. Ah well, guess I have to just enjoy my life and let you all live yours. Well, let me start this blog now.

So relaxed. So laid back. It's 0045. I should be sleeping. But no, here I am in blogspot. It seems a good place to let go of my peaceful easy mind. I'm listening to some good old jazz standards. Though earlier I was listening to radioio ambient. Good stuff. It's like foreplay for the mind. Except, instead of turning you on, it relaxes you. It gets you in a peaceful meditative mood. After I listened to all that good music, I was looking up astrological symbols, and chinese symbols. I found many. And then I stumbled upon a symbol which really spoke to me. Well, okay, I don't know what the symbol means precisely, but I know that the title of the symbol spoke to me: Dream. And my mind suddenly kicked it's feet out, plopped down in its easy chair and went to town.
Ahhh, sweet release. Finally, in that little place where everything is perfect, and the world is big and full of fun and surprises. Every turn holds adventure and danger. Every avenue is a pathway to treasure and swashbuckling. Everything is exciting. I feel my skin tingle with that electricity that comes from expecting something great. And I have a foolish lopsided grin on my face. If I was a dog, my tongue would be hanging out. Oh, wait, it is. *grinz* Well, it's time to set off, then. Even in my office (yes, I'm at work at this unbelievable hour) I am on a journey. A journey from which I may not return, if I'm lucky. And straight ahead lies the cavern. A cavern where sound becomes reality. Mathematical paterns swirl out behind my eyelids and create a beautiful harmonious feeling. It doesn't confuse me. It makes more sense than ever.
I'm in that place I can only reach in the semi-conscious mind. That outer level of thought that you can never reach by thinking about it. You have to let go. Let your mind think for you. You have to just be carried along by the waves. But you can't quit. You still have to be there. Otherwise your mind goes, and you stay at home. Or in your office. And you just go with it. Oh, it's so relaxing, and so new, and so exciting. Maybe you don't know what I'm talking about. But that's your loss.
On the edge. The edge of thought. That void. Not even your dreams exist here. This is the tough-thinking part of the mind. Only reached by the truly intelligent. They go there, not on purpose, but every now and again, they feed a thought to their minds, and the mind does the rest. Suddenly your thoughts become a living, writhing, tangled mass of energy - pulsating, squirming, breathing, heaving - energy. It consumes all your thought. Any straying and it runs from you. And you have to ignore it to catch it again. Like in The Hitchhiker's Guide to the Galaxy: "If you look at it directly you won't see it unless you know precisely what it is. Your only hope is to catch it by surprise out of the corner of your eye." (Only there they are referring to an SEP or Somebody Else's Problem field.)

Well, this is a decent post for now, more later.

Thursday, March 03, 2005

Inspired by 5ives

Through some obscure webconnections and crazy search terms (one which included "Games" "Okay for work") I came across the site called 5ives.com It's a very funny site with many different lists of five things that have something in common (denoted by the title of the list.) This site gets you thinking, sometimes, of different things. Two things it got me thinking of were 1.) a "5ives" list of my own, and 2.) why is it that 5ives works, kinda'; but 10ens, and 4ours, and 3hrees doesn't really work. And what about 100ne-hundreds?
As for my own "5ives" list, here it is:
Five terrible non-existant (as far as I know) Country Songs:
  • The Day Old Faithful Wasn't Faithful: a song about a terribly predictable guy who one day does something unpredictable (e.g. cheat on his girlfriend, kill his dog, join a travelling music group)
  • Daddy's Making Out In the Kitchen: a song about a boy who finds his father doing all sorts of bad things in the kitchen, including, but not limited to: stealing food from the 'fridge, sneaking out at night, cheating on his wife, and killing the dog.
  • Don't Forget the Dog: a song about a wife who throws her husband out, with his dog, for cheating on her and killing the dog. Of course, they make up when she realizes the dog ain't dead.
  • Home on the Range: a modern twist on a traditional song: about a midwestern state where it's okay to cheat on your wife and kill dogs.
  • Everything With Bucks Ain't a Bull: a song about a bull-rider that gets payed to get killed by a bull. (Surprisingly enough, the girl he's seeing is paying him, but his wife ends up collecting the money, and, when she finds out who it's from, kills his dog.)

I know it isn't quite 5ives.com, but it'll do. Well... I'm thinking up another good list... perhaps

Good Lists That Were Never Written:

  • Words That Rhyme With Orange
  • My Favorite Serial Killers
  • Greatest Megalomaniacs of All Time
  • Worest Typohs Evre
  • Misquoted Miscreants

Well, that's about enough for now. Wow, my first COMPLETE blog.

Thursday, February 03, 2005

The Perfect Game

Okay, in an attempt to discover the perfect game, I have listed below various requirements necessary for a semi-perfect game:

  • Variety in method (e.g. hunt and kill, go fetch, get somewhere in a certain amount of time, do something quicker/better than the opposition)
  • Variety in means (e.g. weapons/items, vehicles, NPC's to provide tips
  • Variety in motives (e.g. increase skills, discover locations, gain wealth, beat opposition)

I'm going away from this stream of thought. Next stream: various fun games.

Halo/H2. Fun game. Campaign has its thrill mainly in some interesting aliens, a ritual storyline, and one or two interesting plot twists. But the games real fun is in its multiplayer element. Especially online.

MUD's. MUD, which stands for Multi-User Dungeon/Domain/Dream/any word with a D at the beginning. Text based adventures ranging from fantasy to science fiction, with a little bit of modern and historical mixed in. Sometimes all in one MUD. Really, just about anything is possible in these games. But there is one theme that permeates: killing. You run from room to room typing "kill monster" "kill monster" "kill monster" it gets really monotonous really fast. But collecting money, finding better gear, and interacting with other characters is loads of fun. On some level...

(MORE IS FORTH-COMING)